Thursday, January 29, 2009
Super Smash Brothers...
I think that the Nintendo 64 game, Super Smash Brothers, is very creative. The game is simple. All of your favorite characters from different hit games during the 90's are thrown into one game. And what do they do? What everyone wants to do: All out brawl. They fight to knock each other off the course. I hadn't played the game since I was about 10 years old, until I got to Millsaps. It is a game that is sweeping the campus... everybody plays! The reason it is so creative is because although these characters were previously created, the makers of the game collaborated in order to take each character and let them do what everyone wishes they could do in the individual games, free-for-all fight! I know they still make money off of this game because I bought it just recently. The game must be creative if people 10-15 years later still buy and trade it, especially with our astonishing rate of technological advances. The book, in Chapter 7, talks about sociology, which is the study of how groups work together. It has been verified through study that creative people who work together and combine their ideas come up with much more creative ideas. Creativity is measured by how much the public, or domain of people, think it is creative, as the book also states. If many people agree that an idea is creative, then it usually stays around for a while. This was proven with Super Smash Brothers.
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Super Smash Brothers! What an awesome example of creativity! I really like that you said "If many poeple agree that an idea is creative, then it usually stays around for a while". I think the topic of video game inventing might be something cool to talk about in class. We have been talking about collaborative efforts and I know that when I think of a video game creator I think of an old fat gray haired man or a really dorky guy sitting at his computer all day. But in reality I am sure there must be at least ten other people involved in the game making process somehow.
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